AutoRaid Dictionary

AOE

 * Short for Area of Effect, refers to spells that hit more than creature. Can refer to healing or damage spells or abilities.

Assault Dungeon

 * A dungeon which becomes available after beating the regular dungeon on hard. It costs 1 key to enter but doesn't reward gold. Instead provides a higher chance at more unique items. Often used for farming XP since it costs only one key to enter.

Attribute

 * Strength, Agility, Constitution etc

Buff

 * A temporary effect that is beneficial granting a boost to stats or combat ability.

Class

 * A characters job/role. Classes in AutoRaid are Archer, Shaman, Knight, Warlock, Mage, Priest, Warrior and Assassin.

Crowd Control

 * Refers to ability to stun an enemy and prevent them influencing the fight. An example would be using the Mage's polymorph ability on an enemy healer to stop them healing their tank.

Debuff

 * The opposite of buff. An offensive spell used to temporarily weaken enemies.

DOT

 * Short for Damage over Time. This refers to abilities that deal damage over an extended period rather than in one go. For example the Curse Warlocks Fatal Poison ability deals damage each second for 4 seconds.

DPS

 * Short for Damage Per Second. It is used to measure a cards damage output and effectiveness. Will often be used to refer to your characters whose sole job is to damage your opponent.

GM

 * Short for Game Master. These are players who are employed by Oozoo to assist other players.

Heal

 * A spell or ability that restores a hero's hit points.

IAP

 * Short for In App Purchase, something bought from the store apart from normal packs.

Nerf

 * A game update to make something weaker than before.

Quest

 * In AutoRaid a reward for completing various achievements.

Sin

 * Used in chat as shorthand for Assassin.

Spec

 * Short for specification. It usually refers to the build/specifications of your character in terms of skills/abilities/magic/powers/etc.

Stun

 * A typical form of crowd control that immobilizes an enemy. Skills, spells, and other abilities may have the power to stun.

Subs

 * Short for substitutions this allows you to change your line up in multi round fights found in places like the Arena.

Tank

 * Refers to character classes that can take a lot of damage. Also refers to the act of drawing aggro from enemies to keep other allies safe.

True Skills

 * Grey skills, no elemental connection.

XP

 * Short for experience points is a requirement for cards to level up and increase their power. Players will often refer to how much XP they need to level up or how much XP a task rewards.

1st Threat Enemy

 * The enemy card with the highest threat level will be positioned at the leftmost of your screen. The cards positions change as their threat level changes.